Performance testing to monitor and optimize user experience across the entire journey
Continuously monitor and optimize quality of experience across applications, devices and 3rd-party interfaces with HeadSpin’s mobile app performance testing insights.
Experience specific KPIs - audio, video, mobile & more
KPI correlation across different applications and touchpoints
Custom defined interaction KPIs specific for your app
Performance data from real-world conditions
The HeadSpin Global Device Infrastructure provides actual, real-world data removing ambiguity from all the various devices, networks and locations. Get real-world data from combinations of:
Thousands of devices
Hundreds of locations
Real SIM-enabled devices
Deployed on mobile carrier and WiFi networks
AI super-powers for performance issue detection
Leverage advanced AI capabilities to automatically identify performance issues in testing before they impact users.
Root-cause analysis of user impacting performance issues
Recommendations to proactively improve performance
Issue predictions based on historical data
Performance Testing & Optimization = Flawless User Experiences = Improved Business Outcomes
KPIs for QoE
Any Device, Any OS
AI Issue Detection
90% reduction in number of production localisation issues (bad copy, broken UI, etc.)
HeadSpin could redefine QA as we know it.
With HeadSpin, we’re seeing far less broken translations and post-production fixes that need to happen. We no longer need to rush hot-fixes out for broken translations — a process that no localisation team enjoys doing.
With 22,000+ real devices in 150+ locations around the world, HeadSpin allows Akamai to test apps with real devices
No code to install, no additional set up on our side.
HeadSpin is a very simple way for you to get extremely sophisticated insights and recommendations on how to improve the performance and reliability of an app. HeadSpin helped us establish credibility, and that opened up a whole set of new conversations that we didn’t expect out of the gate.
Conducted 24,000 tests on both desktop browsers and mobile devices
The UI with Remote Control is easy to use, and being able to go in and pull up a device and run the game on any device felt kind of like magic.
Frequent builds always pose a problem. Typically build teams will solve that by hiring more people. It helps a bit, but it’s not as good as having good tools. HeadSpin gave us the tools to scale in an effective way.